Bug: Whenever the GM possesses an NPC or group of NPC's, they regenerate health, magic armor, physical armor even during combat.

Cause: No idea what causes this.

Bug: Armor and magic armor values randomly go above the denominator value.

Cause: Not sure. The only workaround is to level and then delevel the mob to restore their values to normal.

Bug: Any NPC that has stunned, knocked down, petrified or any effect that causes an NPC to lose their turn will no longer function (NPC's can take action) if you switch their alignment.

Cause: Unsure, this always happens. The workaround is to remove and reapply their status effects.

Bug: Enemies restore all of their magic armor, physical armor, and vitality at the beginning of every turn.

Cause: Unknown. The only workaround is to delete and remake/place the NPC.


Last edited by MurderManTX; 18/11/17 08:09 PM.