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Joined: Nov 2017
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I have played Divinity: Original Sin II for over 140 hours, and have always run the game at a constant 60 fps at default settings. There were a few spells I felt were underpowered, so I decided to try my hand at using the tools provided to modify them. So I followed a fairly straightforward guide to installing The Divinity Engine 2 and getting it up and running. I have successfully created the mod I wished to, but The Divinity Engine 2 runs on average between 5-8 fps. Before loading the level, and while loading the level, it runs 60 fps, smooth as butter. But as soon as a level is loaded in the fps drops. While I've been able to get by so far, as I've only been using the Stats Editor, I'm tossing around the idea of starting a game as a DM for me and my friends, and I'd like to create some custom levels. I don't see how I could really accomplish this with the current performance. I searched online for a few hours and only found one person who seemed to have the same problem, and they posted on the Steam forums and they never got a proper answer. I would be very grateful if somebody was able to help me and figure out why I have such poor performance.

Specs:
i5-4670
16 GB DDR3
GTX 1060 6GB

Don't think any other specs will matter but if they might I can provide more. I have the game installed on a 7200RPM HDD, but if it is the reason for low performance I can transfer the install to my SSD.

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Usually this means that some assert is constantly triggering. Do you see anything in the log window at the bottom of the editor? (an orange line of text with at the end a number that's constantly increasing)

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I get a bunch of orange lines of text. If you want I can copy it all to the clipboard and paste it here, though there is a lot of it. The most common line is "ObjectFactory (type Unknown) has grown bigger than the Maximum size (2560 >= 1024)".

Another line is "File 'C:/Users/ryanp/Documents/Larian Studios/Divinity Original Sin 2/PlayerProfiles/Phoenix/InventorySettings.lsb' has version 3.1.4.2, which is too new for serializer with version 3.1.4.0!".

I don't know if either of these have something to do with the problem or not, but the first seems like it might be what you're referring to.

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Use hastebin or Gists to post logs.


LSLib Contributor | My Mods: DOS2, DOS2DE | 560K Steam Workshop Subscribers
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Hey DarkNightPhoenix,

glad you're liking the game and are managing to create custom stats!

I'm a bit less happy about you having fps trouble though frown You're specs seem fine at first glance.

We haven't had many people reporting such issues. Those that have, I'm generally in direct contact with to figure it out. If you happen to still have a link to that Steam post, I can double-check if that person has contacted me via the forum or if I need to look into his setup as well.

Generally, the first things I suggest are
- Run on an SSD
- Update the graphics drivers
- Make sure there not too many processes running in the background. Use your Task Manager to check your CPU usage.
- If you're running on a laptop. Make sure to check your NVIDIA panel to make sure the game's using the GPU and not Intel's integrated graphics.
- As fire suggested, use hastebin/gists/screenshots/... to provide us with the error messages in the editor and potentially with a DxDiag of your system.

Sincerely,
Kevin

Last edited by Larian_KVN; 30/11/17 10:38 AM.

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In my case that was related with Win 1703/1709 Creator Update
Solve problem doing step 1 here:
https://www.drivethelife.com/windows-10/fix-high-cpu-usage-windows-10-fall-creators-update.html

Last edited by Yatta; 04/12/17 12:24 PM. Reason: change
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I had pretty bad fps in the editor, in my case it was caused by the software Riva Tuner which usually comes bundled with msi afterburner. I had to add a profile for divinity 2 engine in Riva tuner and turn off the fps limiter.


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