Relatively new, still in Act 1. It seems like, over time - notably when I load a save game - the memory usage for Divinity 2 skyrockets. Eventually, the game becomes nigh unplayable - a quicksave that used to take 5 seconds to complete takes around a minute and a half, and the game stutters.
Even weirder, the issue persists when I exit Divinity 2 - task manager shows most of my 8GB of RAM being used up, even though no visible processes are using anywhere close to that amount.
I originally thought this was a Windows issue, but it doesn't happen with any other application - including other RAM-intensive games, and it happens very regularly with Divinity.
I found some old forum posts about memory leaks in the past, but supposedly they were fixed. Did they make a comeback?