Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#639022 16/12/17 01:19 AM
Joined: Dec 2013
M
muz Offline OP
stranger
OP Offline
stranger
M
Joined: Dec 2013
1. Is there a technical manual somewhere that describes what all the fields in the stats module actually represent? There are fields with values like 9;1;2 -- i.e. codes that are not obvious.

2. How do items show up in vendor lists? I'm sick of seeing vendors carry non-magical items even at the highest levels. It clogs up so much space. And only socketed items.

3. Is it possible to make skills or abilities that scale with multiple attributes? For instance, I think it's silly that Fire Slug doesn't get any benefit from a high Pyro rating, and it makes the spell unusable for a non-summoner. I'd like it to scale with Pyro + Summoning/2. I'd also like to modify some spells so they reward character attribute balancing -- i.e. scoundrel spells that scale with intelligence and finesse.

muz #639065 16/12/17 06:48 PM
Joined: Nov 2017
Location: Ukraine
apprentice
Offline
apprentice
Joined: Nov 2017
Location: Ukraine
Donno if it will help, but:

1) The only "technical manual" is Wiki, there is alot of basic info there. Sometimes hard to find though.
https://docs.larian.game/Main_Page

2) You need TrasureTables, in StatsEditor. But to understand how whole process is actually working, you may need some more investigations. Like understang the item generation process.

3) Scaling from different stats ussaly made with scripts and/or new statuses.

For example, if you want to deal more damage depending on intelligence with scoundrel, you can:
a) make some extra dmg status apply on hit (will deal dmg immidiately), and setup this status to be scaled with INT (actually it will be damage_status with a _weapon attached to it.You can setup it the way you want)
b) if you dont like to have 2 different numbers at 1 hit (or plan to scale some buff, lets say, +dodge%), you just script it.
There are different ways to do it, depending on situation and the scripts you use (Story or .charScript), sometimes it is a pain ^^ but it is possible.

If you need some exact info - you'll have to dig for it, use search. Or make your own investigations ~80% of modding process, hehe.

Or you can try visiting discord server, ppl are answering there much faster, if questions are not too silly smile
https://discord.gg/mpxcPuV




Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5