Just my two cents... Unless DOS:2 supports some multiplatform API (like Vulkan) I would not get my hopes up in getting a Linux or other port. Sadly, I think it's not going to happen (I wish I would be wrong).
IIRC, Larian used the same engine to build D:OS2 that it used for D:OS EE. I believe that they had made a comment that they were focusing on the Windows Version first, but that the Engine already had already been built with Mac, Linux, and Consoles in mind as well if they so choose to go that route.