Anyone know of a way to have a skill or item within an inventory send the character to a teleport trigger?
The most reasonable attempt I've tried was to give an interactive item a teleport action, then making the object moveable and able to be picked up, but once the item is picked up the teleport action no longer works.
The Only solution I've found so far is hiding a teleport pyramid just below the walkable terrain so that a different pyramid can be used from the inventory of the character.
However, The ultimate goal of this is to have a few Enemy characters have the ability to teleport mid-combat to specific locations without giving the same option to the player characters
Any insights or alternative solutions would be great.