So as the title says, im wondering what the difficulty differences are. On the wiki site it says
http://divinityoriginalsin.wiki.fextralife.com/Difficulty+Modesthat tactician mode gives npc 20% more health and some more skills to use.
But I have read that they npc gets 50% more stats and 10%more accuracy.
Me and a friend started this game for the first time since release around 4 days ago. We play on Classic mode now and its so easy that it starts to get boring.
When we started the game we agreed to not steal 1 ting in the game to make it more fair.
Still have some of the best equipment the game have to offer and have 200k that we are not using. We play with the lone wolf talent since we hate having more then 1 character each (Rogue and Two handed warrior)
We haven't done anything special with the character build, still we both are destroying everything before the npc can even make it to their turn. (more or less)
We are considering doing a game on Tactician mode and not honor since as I know the only difference between tactician and honor mode is that on honor mode there's only 1 load game.
But if the only difference is that the npc get 20% more health then we really dont se the point, since thats just going to be way to easy.
So is it 20% more health or 50% stats to the npc on Tactician and Honor mode?
Thanks!