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Joined: Aug 2017
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Joined: Aug 2017
Hi,

I created my own origin character, added Skill's jada jada.

The only thing i couldn't figure out is how to give him custom stats.

I tried adding following line to the Isx file ->

<attribute id="Character" value="Player_Hero_Stats" type="22" />

I copied the SkillSet line and tried to work with the same idea.

In the Stat editor (Divine Engine 2) all character stats are under
Stats->Character->{NameOfStat}
so i figured the ID must be character since the Skill list is under
Skilldata->SkillSet->{NameOfSkillset}

Sadly it didn't work. Maybe it has something to do with the 'type="22" ' line but i have no idea what it is referencing

Does anyone has suggesstions how to give my character custom stats like all the other origin character.
Thank you in advance! ^^

Last edited by Demiurgus; 13/01/18 10:13 PM.
Joined: Sep 2017
Location: Belgium, Ghent
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Joined: Sep 2017
Location: Belgium, Ghent
Hey Demiurgus,

the stats are on the template. The attribute "CharacterUUID" in your .lsx origin file is the GUID of the global character used for the origin class. In case of Lohse, this would be bb932b13-8ebf-4ab4-aac0-83e6924e4295. The root template is called S_Player_Lohse and can be found in the FJ_FortJoy_Main level.

S_Player_Lohse has a Stats property called "Player_Lohse" which defines the unique Lohse stats and can be found in the Stats Editor.

TL;DR
- Select your custom origin's global template
- Assign custom stats to it on the Stats property

Sincerely,
Kevin

Last edited by Larian_KVN; 15/01/18 02:35 PM.

CTRL+K the elf

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