Hello all!

I'm new to the whole modding thing, but I'm trying to edit a conversation with a companion to change a couple of lines in the PC's responce using this guide:
https://docs.larian.game/Modding:_Dialogs

I create a project, go to the Dialogue Editor, then open the file I need, use "save as..." (since these files are read only and I can't edit them) and save it in the Data\Mods\project_name\Story\Dialogs folder. Then I edit the lines I need and save it again, this time under the file's original name. But when I publish the project and activate it in game, nothing changes.

So I'm guessing I might be screwing up when I try to save the edited file as part of the new project. How do I actually turn it into a project that can be used in game? I realise that this might be a dumb question, but I couldn't find the solution. The guide mentioned above only says to save the dialog in your own project with the same file name, under "Data\Mods\{YourProjectFolder}\Story\Dialogs\" which is exactly what I'm doing. Or am I understanding the "same file name" incorrectly? Should I save the edited file under the same name as the project itself?

I would really appreciate some help with this.