I'm trying to edit one of the hairstyles--the male lizard hairstyle with the horns and fin in the front. The name of the file is Lizards_Male_Body_Naked_A_Hair_D.

What I'm trying to do is remove the fin from it so it's just the horns. Which I've already done, actually.

I exported shared.pak, found the hairstyle I wanted to change, converted it from a GR2 to a DAE, then opened it in blender and made the aforementioned changes.

That's where I am now--When I try to convert the DAE back to a GR2 I get the following error:
Internal Error!
"File: C:\Users\Schizo\Desktop/Lizards_Male_Body_Naked_A_Hair_D.dae

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generec.Dictionary`2.get_Item(TKey key)
at LSLib.Granny.Model.ColladaImporter.ImportSkin(Root root, skin skin)
at LSLib.Granny.Model.ColladaImporter.Import(String ImputPath)
at LSLib.Granny.GR2Utils.LoadModel(String inputPath, ExportFormat format)
at LSLib.Granny.GR2Utils.ConvertModels(String inputDir, String outputDir, Exporter exporter)"

...I have no idea what that's all about.
Assuming I got that to work, the next thing I would have done was put the GR2 file in Data>Public>Shared>Assets>Characters>Lizards
and then it should work, right?

How do I go about converting the DAE back to a GR2 file? I'm kind of stuck there.

Edit: 4 hours of trying later, I finally got it to work. I still have no clue what I did to make it work, or what was stopping it from working, though.
All I did was redo the whole editing in blender thing 3-4 times, and the last one worked for some reason.

Last edited by Schizo; 28/01/18 06:37 PM. Reason: Problem... fixed?