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In the skill description states that Spread Your Wings grants a "floating" buff, which lets you ignore surfaces. This, however, only works while moving. In the moment the movement stops, you get the contact event and slow/burn/etc debuffs kick in normally.

The character animation might hint this behaviour as intentional, as the character actually touches the ground while standing still, and does not while moving. However, other (permanently-)winged characters (tested on enemies only) which share the same animation and buff are unaffected by surfaces all the time, and not only while moving.

If this is not a bug, which I personally think it is, it should at least be clearly stated on the skill description.

I've also noticed that surfaces with certain "height", such as cursed fire, also affect winged characters, regardless they're moving or not. I'm not sure if this is intentional, but I thought it is worth noting just in case.

As a personal opinion: In the current state, Spread Your Wings is a mostly useless skill on combat. There are better ways to make big leaps, and it does not help with positioning either. Cost is low, yes, but it last very few turns and it requires two points on Polymorph, so it doesn't fall into the almost-free-so-good-to-have category. If the stated behaviours are intended, please consider giving it a little buff.

EDIT: Forgot to mention this happens on GOG's 3.0.171.819.

Regards,
R.

Last edited by Roobre; 19/02/18 03:44 PM. Reason: Clarify that enemies also have the same "Floating" buff
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It's a good skill to have once you used up your tactical retreat / phoenix dive / cloak and dagger and are likely to move a lot in the fight. Taking poly 2 is not a waste either. There are many useful abilities for the early - mid game for poly 2 -- chicken, cloak, spider, medusa and the wings for 3 rounds, plus two free attribute points. I think this skill is OK as it is.

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Even if you think it is balanced, which we could discuss for hours, the fact it does nothing standing still while the enemies still get the immunity looks like a bug to me.

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Just take it as it is. Game is too easy already. Something extra to make your brain work is good.

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I think you guys are missing the point here. This is not about if the skill is balanced or not, it's about how it does not behave neither how the description states nor how it does when casted by enemies. It clearly looks like a bug to me.

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But you were talking about enemies who have permanent wings; of course it's going to be different for them. There should be a source spell we can cast that give us "divine wings" for the duration of the fight and act in a similar fashion to the enemies that have permanent wings, though.


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Originally Posted by Undesirable
But you were talking about enemies who have permanent wings; of course it's going to be different for them. There should be a source spell we can cast that give us "divine wings" for the duration of the fight and act in a similar fashion to the enemies that have permanent wings, though.


The only difference between permanent wings and temporary wings should be that temporary wings are not permanent.

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Spread your Wings grants you the Flight skill which you can use once per turn. Once you used it, you're not flying or floating anymore, so obviously the surface you're standing on will affect you. I'm pretty sure that's WAD. No bug there.

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WTF are those reactions? There is a solid bug report of either a misleading description or broken skill behaviour. Whaaat are those cocky pointless advices about balance and git gud type of answers.

Good point here, totally agree that the issue exists and can be polished a bit.

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Originally Posted by orangumangotang
WTF are those reactions? There is a solid bug report of either a misleading description or broken skill behaviour. Whaaat are those cocky pointless advices about balance and git gud type of answers.

Good point here, totally agree that the issue exists and can be polished a bit.


I ask myself the same, to be honest.

Let's hope Larian devs take a look at this and fix either the skill buff or the description.

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I actually don't think it is a bug, as you say from the animation itself you can see your character touch the ground, wouldn't Larian have you hovering the whole time if that was expected behavior.

Also you may have misread the description 'Sprout temporary wings to fly WHEN YOU MOVE, allowing you to ignore ground surfaces. Incompatible with Spider Legs.'

I capitalized the portion that you might have missed. It does not say anything about hovering 'the whole time'. That's a different skill called 'levitate' I think.

And actually if 'spread your wings' worked as you think it would ruin ability to use talent 'elemental affinity', where you MUST be able to touch the surface for it to take effect.

Last edited by sam381; 19/02/18 10:11 PM.

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