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Sherri Offline OP
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Has anyone been able to help the imp save his brother? He needs some tooth from an animal. Ive gone through the whole level, and besides a door which says cannot be opened by any key, and one other locked door, I see no monster or boss guy. What am I missing? I tried going down the stairs and found the teleport out of the dungeon entirely but I dont want to leave yet!

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Beside the locked door on the level with the imp brothers (east then south from them), you should see a lever. Pulling that lever will open that door, and close the door after it. Past the second door there is a second lever....

<span class='standouttext'>Spoiler : </span><span class='spoiler'>Your two characters will have to split up temporarily...</span>

BTW, you definitely want to complete this quest. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


Welcome to the forum. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

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I went through the door that had a lever, then another lever and walked through the whole area but encountered a locked door through there with no key that I can see. Sigh.... Im talking about another door, down by the room with a table full of manuscripts. That door says it isnt openable by any key.
Anyway, now Im running into another problem. On the level with the teleporter out, Ive come to a door with a lever next to it. The lever opens the second door but the first stays locked. These doors are near the torch puzzle. (2 torches shine bright but you still cannot see). Ive cleared out this wholoe area and havent seen any keys. Even with Alt on...


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Imp level => where you see no key => did you blow out the torch there?

lever prob in maze: There are more levers. Wait, I'll see if I get a pic.

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Oh, I thought you were talking about a different door that could not be opened by any key. In that room there were several torches, but only one lit, right beside the locked door... Put out that torch by clicking on it.

If you go back south of the locked door in the maze, there are 2 levers on the northern wall of that corridor. If they are both in the same position the door is locked; pull one to open it.

oops, typed too slow. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Last edited by Raze; 29/04/04 05:15 AM.
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http://www.kiya1.de/beyond/act1maps/Act1maze1map.png

If I understood your prob correctly => the levers are at 3.1 and 3.2 - the ones Raze described.

Last edited by kiya; 29/04/04 06:56 AM.
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Sherri Offline OP
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You guys are great! Thanks for all the help, I was going nuts and about to just give up for the night!

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Sherri, the maze is a bit dark => have you brightened up gamma? Levers are easier to see then. (Options => video)
And sleeping does help a bit <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

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Quote


BTW, you definitely want to complete this quest. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />



Hi All

He raze I am already away from there ( I think in a castle where there are for the first time deathknights in the game ). Should I go back ? Is it worth ?

Oh and BTW Is it my bad playing or are those deathknight hard to kill. ?

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Yes it is worth going back if you like playing with dolls <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

For the DK's, use a bow and arrow and go into sneak mode, then try to take them out. You should be able to get an arrow or two in them before they spot you.


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Thanks, you answered the same questions I had.


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