Slowly finding small issues with what a GM can do with smaller items such as not being able to raise the lock levels on chests or being able to prevent players from taking every set piece you might have put down in the game world. Now, I have discovered that food is basically useless because you cannot adjust the amount of action points needed to use food-3 pts?
The campaign allows you to use food for 1 pt, why is it more than doubled and non-adjustable in GM mode?