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Joined: Sep 2016
journeyman
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journeyman
Joined: Sep 2016
FetchCharacterApplyStatusData(Character, Status) is the bread and butter of any mod that wants to accept or deny incoming statuses depending on certain conditions. Would it be possible to add 'Source' as an optional third variable? The same thing did wonders for CharacterApplyStatus a few patches back.

Because CharacterGetStatusSourceCharacter only works after a status has been applied, I have to get creative (granting 'caster auras' to mark which turn it is, applying invisible caster statuses from every surface) and rely on methods that can prove somewhat finicky.

Joined: Oct 2017
journeyman
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Oh hey. So much this actually. I'm presently doing some weird shit to get the applicator of a status as well.

Joined: Sep 2016
journeyman
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journeyman
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Any word on whether this is possible?

Joined: Sep 2017
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Hi smarmbot,

Unfortunately most of our gameplay programmers are currently smarmed and likely won't have time to implement community requests in the near future. I will make sure your request is added to our feature request tracker, so that we might implement it in a future patch.

Last edited by Larian_JB; 11/04/18 07:34 AM.
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journeyman
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Thanks, JB! Appreciate it.


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