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Joined: Apr 2018
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Joined: Apr 2018
Hi, I've just started using the Divinity engine. I have a few ideas of mods I want to try. I want to edit existing skills. I followed the guide to copy an existing skill to edit it. Is there some documentation available which explains what all the different fields/properties for the SkillData are?

More specifically what I'd like to do is change the angles for skills. E.g. The normal bow attack and I think searing daggers seem to have a higher "arc" when you use them, so they can go over smaller obstacles. Fireball on the other hand goes almost flat against the ground. I'd like to change fireball to go in a higher arc like searing daggers. Not avoid obstacles completely, but just the smaller ones. Any ideas about which field in skilldata I could try changing? Also, attacks like laser ray are useless if you're at a different elevation from the target. I'd like to change it to travel straight across the ground and only be blocked by proper obstacles.

Thanks

Joined: Mar 2016
Location: Belgium
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Joined: Mar 2016
Location: Belgium
There's https://docs.larian.game/Skill_creation . It mentions that the root template of a projectile skill defines the arc (search for "arc" on the page). You can try copying the uuid of a template in the skill data, paste it in the root template browser, and see what properties are available in the sidebar.


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