Even with all the bugs, the lack of money is my LEAST favorite thing about both this game and Divine divinity. I get the concept of merchants having set amounts but I have way too much good stuff, and I hate just leaving it behind. I remember in DD, I had this incredible sword from an early quest and had to wait till almost the middle of the game to be able to sell it! Also, in DD the merchants gained cash when they taught you skills, in this game they dont. Wonder why they took that out? <img src="/ubbthreads/images/graemlins/think.gif" alt="" />