I have created several abilities that progressively debuff each turn. In the classic engine the status tool-tip displayed what would happen each turn (After 1 turn(s), After 2 turn(s), etc.) just fine. In the DE engine it just clumps them after the last turn.
The ability example shown below progressively reduces Constitution, Wits, and Movement by turn. As shown, the classic engine displays that the initial turn reduces 1 Constitution/Wits and -15% Movement, then more After 1 turn(s) and so on. Whereas in the DE engine it clumps them After 2 turn(s).
Example:
https://imgur.com/a/6iBxvv4
The ability still functionally works as intended, it's just the tool-tip that does not. I messed around with it for a couple hours but was unable to fix it. Is there something I can do to fix this or is it an engine bug?
Thanks!