*Spoilers ahead*

This is the fight with Mor the Trenchmouthed or Demon of Pain, the demon who keeps possessing party members, on Bloodmoon Island.

Was this fight reworked? Because I don't remember it being this buggy in classic edition.

First, something that might have to do with the issue at hand: when the demon's health is low enough, I can kill it, and it will still proceed to possess someone. I would get the XP for killing it, the feedback log says I killed it, but it can still possess someone after that (like, how?).

Now I'm at the point where, the demon is almost dead and it is possessing Beast. If I damage Beast so that he's near death, when his turn comes, the demon will get out of him and just *disappear*. I would see the visual effect which pops up when the demon gets out of someone. But it is simply gone from the fight.

What's more, is that the fight doesn't stop. I have full control of my entire party, and the dwarf is still considered an ally. However, he would proceed to attack two or three of my party members, but protect the fourth one. I can't even tell what his AI is even trying to do. If I kill him the quest would be closed as if I simply kill the dwarf instead of freeing him.

In one try after this happened, the dwarf killed my main character (who was NOT possessed) and the fight ended as if I had succeeded. In another try, I killed my main character, but the fight went on.

I might be wrong, but this might be caused by the fact that I already killed the demon prior to the last possession. So when it's supposed to get out of the possessed person, this bugs out. Reloading doesn't fix this. I probably have to go back to before I killed it the first time.

This fight is a painful ordeal, but I never minded it, provided everything works as it should. Right now it seems rather broken.

Last edited by Try2Handing; 23/09/18 03:51 AM.

"We make our choices and take what comes and the rest is void."