Hello. I have a queery/suggestion about how targets are selected in the PS4 version. Hitting the shoulder buttons to select my target seems to launch the camera from target to target at fairly random guys all over the battlefield. With a melee character my most likely target is the guy standing in front of me but if I hit the shoulder buttons it usually selects someone over the other side of the battlefield and I have to zig zag back and forth around the place before it decides to select the guy right in front of me. Would it perhaps make more sense for the target select to start with the target closest them work out from there? That way when it's a certain character's turn the button presses and the lurching camera would feel a little more intuitive and in control. I can use the stick to manually move to a target of course but this is less quick and snappy and precise.
I agree. I want to target the guy next to me and I press R1, the camera flys over to an enemy on the other side of the battle. It would be nice if it prioritized targets by distance, so that the first enemy targeted was the closest to you.