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Joined: Oct 2019
JackOh Offline OP
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Joined: Oct 2019
Hi

I am playing DOS2 on a iMac 27" Late 2015 5k with AMD Radeon R395X 4GB with Windows 10 Pro (Build 1903) BootCamp with BootCampDrivers. It is not possible to lower the resolution less than 2560 x 1440. There are only 3 resolution which I can choose which are higher than 2560 x 1440. I want to play with 1920 x 1200 or 1920 x 1080 to get better FPS.

Is there anybody with similar issue?

Thanks

Joined: Mar 2003
Location: Canada
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Joined: Mar 2003
Location: Canada

Did you check for updated drivers?

If you temporarily lower the desktop resolution, does that get the game to start in the desired resolution? If so, after you exit the game, you should be able to restore the desktop resolution.
A program like DesktopOK would let you save and restore desktop icon positions, in case lowering the resolution moves anything.

If that doesn't work, download this file, extract it somewhere handy, run the DisplayAnalysis.exe program, and check the list of supported resolutions in the DisplayAnalysis.txt file that it generates.



It should also be possible to manually change the resolution, by editing the graphicSettings.lsx file (in the '..\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition' folder), in Wordpad or other text editor. If you have any issues with that, deleting the file will get the game to recreate it the next time it is started.

To change the resolution, search for 'ScreenHeight', and edit the resolution in the value="xxxx" terms (shown below for 2560x1600 resolution):

<node id="ConfigEntry">
<attribute id="MapKey" value="ScreenHeight" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="1600" type="4" />
</node>
<node id="ConfigEntry">
<attribute id="MapKey" value="ScreenWidth" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="2560" type="4" />
</node>


Search for 'fake' near the start of the file to set the display mode. Edit the number in value="0" or value="1" in the second line after FakeFullscreenEnabled and / or Fullscreen; if both FakeFullscreen and Fullscreen are set to zero, it will be in Window mode).

<node id="ConfigEntry">
<attribute id="MapKey" value="FakeFullscreenEnabled" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="0" type="4" />
</node>

(and a couple entries lower)

<node id="ConfigEntry">
<attribute id="MapKey" value="Fullscreen" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="1" type="4" />
</node>



Moderated by  gbnf, Monodon 

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