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Joined: Jun 2017
apprentice
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apprentice
Joined: Jun 2017
Hello. Tell me what is the best site to gather information about DOS2. For example i want to know all the way to raise accuracy, where should i seek?

I am asking because both DOS2 wiki's seems dead and empty.

Joined: Nov 2018
Location: Wisconsin
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journeyman
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Joined: Nov 2018
Location: Wisconsin
Fextralife is a great website for info about D:0S2.

I don't think they will cover accuracy though. For that, the forums are likely the best bet to get help.

That being said, here is even some info on accuracy. Your characters should start with a base accuracy of 95%. This does NOT mean they always have a 95% chance to hit as your target may have a dodge bonuses that reduces this chance.

The only thing I know that should decrease accuracy is if you are using a weapon that is higher level than your character. For example a level 2 character using a level 5 weapon would have a pretty big reduction in accuracy.

The two ways I know to increase accuracy are first from gear. Some weapons have bonuses to your accuracy, particularly crossbows often come with an accuracy bonus. The other way would be to put points into the weapon ability Single-Handed. However, this only works for characters using one weapon that is only a single handed weapon (sword/axe/dagger/wand).

Again, keep in mind that your target may have large dodge bonuses. So, even if you have a 130% accuracy, that doesn't always ensure a hit for every attack.


Joined: Jun 2017
apprentice
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apprentice
Joined: Jun 2017
Thanks smile

I think you forgot to say about Bless spell or there is not in the game?

Also Flanked status should increase a chance to hit i guess?

Joined: Nov 2018
Location: Wisconsin
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journeyman
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Good piont. I never use Bless for an accuracy boost, so I completely forgot that is added accuracy. Speaking of Bless, the opposite is Curse and it is the opposite. Curse is a -10% accuracy and -30% dodging debuff.

I also forgot about blinded status which is an accuracy debuff. It is a -35% to accuracy.

I tested flanking. It took me a bit to get it right to see the tool tip. Flanking (as per in game tool tip) is a dodging debuff. A character losses 10% for each flanking opponent. The first opponent doesn't count for flanking. So if you are attacking an opponent with two adjacent threats, you entering into melee bumps the dodging debuff from 10% to 20%. I suspect dodging can't go below zero, so in most cases, flanking has minimal impact. However, most of my combat is a series of 1v1 attacks, so I may not be the best person to test the effects of flanking.

Of course one you start tossing around AoE, accuracy doesn't matter. 8^>


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