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Kelvan Offline OP
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Hello, will it be possible to turn off the camera- / screenshaking effects which were seen in the gameplay presentation? These effects seem to appear at almost all abilities in combat. This is not only very annoying, but some people get motion sickness and/or a headache from these kind of effects...

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The screenshaking and the close-up for crits will probably be optional. Thats how it is in other games. I made a thread about what I refered to as "visual noise", the preview is riddled with it to the point I was exhausted just watching an hour.

Ideally there will be sliders to lower pretty much every type of effect in the game.

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Originally Posted by Kelvan
Hello, will it be possible to turn off the camera- / screenshaking effects which were seen in the gameplay presentation? These effects seem to appear at almost all abilities in combat. This is not only very annoying, but some people get motion sickness and/or a headache from these kind of effects...

Same. As Torque says, I'm sure (for values of sure) they'll be optional; I get (often bad) motion-sickness at the best of times and that sort of thing can set off my migraines too, which I can't, er, prophylaxicate because anti-migraine tablets make me fat(ter).


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But as far as I know, there was no option in the Divinity games to turn off these kind of effects :-/

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I do hope it's in the game menu and not a config file. The first thing I do is disable screen shakes like that before I even start playing, so right in the game options would be ideal (but I can dig through a config file easily enough as well, just the game options would be so much more convenient). Absolutely, positively can't stand effects like that. For a visual interactive experience, I do not appreciate any system whereby it robs me of the visual experience by shaking the screen so violently as to obscure it. That's akin to JJ Abrams penchant for lensflare...blind the audience trying to watch your film. wink

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Originally Posted by Kelvan
But as far as I know, there was no option in the Divinity games to turn off these kind of effects :-/


They didn't exist.

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Originally Posted by Dark_Ansem
Originally Posted by Kelvan
But as far as I know, there was no option in the Divinity games to turn off these kind of effects :-/


They didn't exist.




Ehm.... and what's that beginning at around 4:47 for example? https://www.youtube.com/watch?v=rMBbsCodFKk That whole fight is full of screenshaking.

I have seen these kind of effects in several gameplay videos of DOS 2. And in BG3 this is all over the place. Almost every ability in the BG3 gameplay triggered a screenshaking effect...

Last edited by Kelvan; 03/03/20 09:54 PM.
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There is an option in D:OS 2 to disable the screen shake (it wasn't used a lot that I recall; that's something I generally disabled before even starting a game, if it shows up in the options, along with rumble for a gamepad), as well as the dynamic camera (automatically centring on the action).

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Didnt Baldurs Gate basically invent screenshaking in western RPGs?
cause i certainly remember it beeing there to a quite strong degree.

Also for crying out loud STOP arguing in favor of Lamer presentation.
Seirously whats with this.

Its some kind of weird purity spiral going on where people want to argue for tamer execution and worse graphics to prove they got some sort of "Gameplay only" cred, or "realism" or some other nonsense.
Stop it.

Turn based games live off their presentation, combat and dialogue choices is the main gameplay loop in RPGs, if that feels boring, then you might aswell read a book

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Originally Posted by Raze

There is an option in D:OS 2 to disable the screen shake (it wasn't used a lot that I recall; that's something I generally disabled before even starting a game, if it shows up in the options, along with rumble for a gamepad), as well as the dynamic camera (automatically centring on the action).



I didn't know that! After the game was released, I asked a friend who bought it whether there is an option to disable the shake effects, and he told me there isn't. So I didn't bought the game, because I get the said health problems. So is it possible to turn the effect of completely or just for specific cases? If it's really possible to completely turn that off I'll definitely catch up on the game.

Would be really great if there will be an option in BG3 too! It would be really sad for me if I'm not able to play BG3, because I'm a huge Baldurs Gate fan



@Sordak
I can remember that BG 1 & 2 did have shatters on critical hits too, but it was possible to turn that off. I really can't understand why such effects are even used. In my opinion this doesn't create any immersion at all.

Btw. sorry for my eventually bad english. It's not my native language

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and another one. Another one not wanting good presentaiton.

have you ever smashed something with a sledgehammer?
You actually gonna tell me you felt nothing there? Its a representation of a feeling

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@Sordak

Are you trolling or what? I wrote in my first post why I ask for an option to disable it. You can have your screen shaking all time if you like. No one wants to take that away from you...

Btw. when I smash something with a sledgehammer, my body can feel that. If my avatar in a game smashes something and the screen shakes, I can't feel that. This is no immersion.

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Originally Posted by Sordak
Didnt Baldurs Gate basically invent screenshaking in western RPGs?
cause i certainly remember it beeing there to a quite strong degree.

Also for crying out loud STOP arguing in favor of Lamer presentation.
Seirously whats with this.

Its some kind of weird purity spiral going on where people want to argue for tamer execution and worse graphics to prove they got some sort of "Gameplay only" cred, or "realism" or some other nonsense.
Stop it.

Turn based games live off their presentation, combat and dialogue choices is the main gameplay loop in RPGs, if that feels boring, then you might aswell read a book


Duide, what are you on about? Its an issue about preference, nothing else. What you call "worse" graphics I call better. There isnt some underlying psychological mystery here.

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Originally Posted by Kelvan
So is it possible to turn the effect of completely or just for specific cases?

It should turn it off completely.
In Divine Divinity I avoided the DeathBlow skill because of the screen shake effect; it was a bonus on a sword I found late in the game, but it didn't quite trigger often enough for me to switch back to the previous sword.

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Originally Posted by Sordak
and another one. Another one not wanting good presentaiton.

have you ever smashed something with a sledgehammer?
You actually gonna tell me you felt nothing there? Its a representation of a feeling

You are reading the bit where people have stated they suffer with health problems and need the option to turn these effects off right?

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Originally Posted by Kelvan
Originally Posted by Dark_Ansem
Originally Posted by Kelvan
But as far as I know, there was no option in the Divinity games to turn off these kind of effects :-/


They didn't exist.




Ehm.... and what's that beginning at around 4:47 for example? https://www.youtube.com/watch?v=rMBbsCodFKk That whole fight is full of screenshaking.

I have seen these kind of effects in several gameplay videos of DOS 2. And in BG3 this is all over the place. Almost every ability in the BG3 gameplay triggered a screenshaking effect...

I think we are talking about different things.

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Originally Posted by Dark_Ansem

I think we are talking about different things.


I'm pretty sure everyone else was talking about screen shaking effects... dunno what you were talking about though and now I'm kinda curious laugh

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Originally Posted by Ugmaro
Originally Posted by Dark_Ansem

I think we are talking about different things.


I'm pretty sure everyone else was talking about screen shaking effects... dunno what you were talking about though and now I'm kinda curious laugh


His reply was to the fact there was an option to turn off the screen shakes.

I didn't know the options existed either.

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Originally Posted by Raze

It should turn it off completely.


Thank you very much for that information! smile

Are you a member of the developer team because there is "Larian Studios" below your name? If so, can you tell us whether the option to turn the effect off will be in BG3 too for sure?

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I mostly handle email support and the forums. I can check if there is / will be an option to disable these effects, but I don't imaging there wouldn't be.

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