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veteran
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veteran
Joined: Jun 2003
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maybe i should pick a german version of <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> to learn german. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
heck, never thought games can teach u language. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
![[Linked Image from i3.photobucket.com]](https://i3.photobucket.com/albums/y72/tingtongtiaw/jang_sig.png) ......a gift from LaFille......
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veteran
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veteran
Joined: May 2003
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if I saw it at a store I think I might try to get it. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
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veteran
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veteran
Joined: Jun 2003
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maybe i should pick a german version of <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> to learn german. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
heck, never thought games can teach u language. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> I also learned much french from those RPG GURPS books translated in French and I knew a girl who learned English by playing Monkey Island <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />.
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veteran
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veteran
Joined: Mar 2003
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Recentlöy I saw the CD case of Simon the Sorcerer en Espanol (sorry, no "sign") on a flea market, but alas - no Simon in it, instead a racing game.
Would've been funny, since I know a tiny bit of that languge. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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stranger
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stranger
Joined: Jun 2004
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Hi all. Let me use my first post here to weigh in on this controversial topic.
Before anyone slams me for my opinion or because I've bumped a tired old theme here, please stop reading now if you're going to post "get over it" or "geez I'm sick of this". Some of us just bought the game, and it's new to us, and we're entitled to our opinion and hopefully our ability to influence Larian's direction on future games. Unless they hear from us and what we do/don't like, how can they continue to improve?
I think the death knight's voice, re-recorded or not, is substandard, for a couple of reasons, which have probably already been mentioned ad nauseum. - This is a role playing game, and immersion counts a great deal in the storyline. When a character is very jarring in their portrayal, it rips you out of the sense of immersion and IMO enjoyment. And I'm not alone - my wife walked by my computer as I was playing the initial cutscene and did a double-take at the voiceovers. - The person who recorded it should be thanked for their effort, but Larian should have invested in a professional voiceactor who could have brought an interpretation to the character. The lines unfortunately sound like they've been read one-for-one, and there's no real emotional character development there, other than "let's talk in a big scarey voice". Bitterness and snarling at the situation, careless cruelty, the occasional sigh of exasperation from a character that is very annoyed at being forced to journey with you, coupled with rare and very grudging admiration - it seems that the EMOTION was not present that an experienced actor could have brought to the role, and volume was substituted instead. Not that I'm a professional myself, but sometimes the best "evil" voice is a quiet, deep, matter-of-fact one that does not sound so forced all of the time, and when that voice gets loud, you know something's up. - It's the number one speaking role in the entire game, which makes it a big, big part of the experience - which increases the need to do it right. - Some of the scripting is excellent, with fabulous humor and high entertainment, but the lines given to the DeathKnight in the first two cutscenes (that's as far as I've made it) are simply not well written. These speeches don't set a very good precedent, and add to the lack of involvement.
Don't get me wrong here, I really, really like the <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> series. But the story components are brought a bit further into mediocrity by the lack of actual character involvement, and it turns a compelling role-playing experience into a mechanical one.
Hopefully Larian will spend some more effort when considering this for Divinity 2. Their games are great, even if some facets can use improvement.
-- Retro
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veteran
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veteran
Joined: Apr 2003
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it does get better tho... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
[color:"#33cc3"] Jurak'sRunDownShack!Third Member of Off-Topic Posters Defender of the [color:"green"]PIF. [/color] Das Grosse Grüne Ogre!!! [/color]
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journeyman
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journeyman
Joined: Mar 2004
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Guess the voice rather grows on you. I liked it. I thought the voice fit the personality I envisioned the death knight having.
Men and nations do behave wisely, once all other alternatives have been exhasted
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stranger
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stranger
Joined: Jan 2005
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I wish people would stop complaining about people complaining about the Deathknight voice.
People who complain about that voice have a very valid complaint about the game. It's been mentioned in every single professional review of Beyond Divinity, and I think fans of the game have every right to complain about it.
It is a horrible voice, and I'm 100 % behind everyone who complains.
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veteran
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veteran
Joined: May 2003
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Well thanks for bumping this topic up alot and for your opinion.
And I still can say I was the only one( of about 5 people ) who liked the DK's voice in the original version and wanted it to stay, when I downloaded it at a good 3 in the morning, ahh, good times.
And welcome!
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stranger
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stranger
Joined: Jan 2005
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Well thanks for bumping this topic up alot and for your opinion. Well, I feel bad that the first thing I have to say is negative, but I do find that the voice throws off enjoyment of the BD experience. I turned the voice volume all the way down, but that means I can't hear anybody else's voice! An option to turn off just the Deathknight is needed... Or... If a bunch of fans can get together and re-record the Deathknight's lines, and release a "voice pakage"... Has any kind of modding been done with Beyond Divinity?
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old hand
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old hand
Joined: Aug 2004
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I wish people would stop complaining about people complaining about the Deathknight voice.
well I wish people would stop complaining about people complaining about people complaining about the Deathknight voice. why your "wish" should be superior to my "wish"? and in what this kind of sentences may be positive to this old (and you know it is old as you have brought this thread up) discussion? <img src="/ubbthreads/images/graemlins/confused.gif" alt="" /> ok i liked the DK voice... i'm thinking it gets pretty well with the character and anyway as Jurak said before it goes better after a while (and also the DK speaks less) anyway i'm not sure that my opinion is interesting the entire world of BD fans so i will keep it to myshelf (or at least i would have if...) Has any kind of modding been done with Beyond Divinity? to my knowledge answer to this question is no.
Last edited by MASTER_GUROTH; 28/01/05 12:30 AM.
MG!!! The most infamous member these forums have ever got!
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veteran
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veteran
Joined: May 2003
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Well thanks for bumping this topic up alot and for your opinion. Well, I feel bad that the first thing I have to say is negative, but I do find that the voice throws off enjoyment of the BD experience. I turned the voice volume all the way down, but that means I can't hear anybody else's voice! An option to turn off just the Deathknight is needed... Or... If a bunch of fans can get together and re-record the Deathknight's lines, and release a "voice pakage"... Has any kind of modding been done with Beyond Divinity? Understood, its just a bad start. No, no modding has been done. Fans re-record? No, there was an original recording that some ( as I said, about 5 of us) liked, but it got voted down and poeple wanted a new one, I'm fine with the current one, but I liked the other one better.
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veteran
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veteran
Joined: Jun 2003
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![[Linked Image]](http://www.divinedivinity.net/smilies/welcome.gif) Blargety It is a horrible voice, and I'm 100 % behind everyone who complains. Do you know the whole story of "The DeathKnight's voice" ? At the beginning the DK Voice was quite normal. After the release of the demo, a lot of gamers were complaining about the DK's voice. They said that the voice was not enough awful for a DeathKnight. They complained loudly in many threads. You can make a search with "voice" in the general Beyond Divinity section and you will find all these topics. For exemple this is one in which Lar talked about The DK's voice : Has Larian commented at all on the DeathKnight ? The negative feedback has taken us by surprise and we don't have a lot of time left, but we're looking at what we can do. Stay tuned for more...
Lar Finally Larian Studios decided to choose a new actor for recording the DK's voice and a great part of the voices in the game has been recorded again. They did that to satisfy their fanbase. Unfortunately the fanbase did not like more the new DeathKnight's voice ! Morbo made a poll about the DK's Voice and the result of this poll is 52 % for the new voice. In France 52 % is the majority of the votes ! <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> Barta
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veteran
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veteran
Joined: May 2003
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Ohh, I loved that old voice so. <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> Its a bad subject for Lews.
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veteran
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veteran
Joined: Jun 2003
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Ohh, I loved that old voice so. <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> Its a bad subject for Lews. Blargety is right : it's time for people to stop complaining about the DeathKnight's voice. <img src="/ubbthreads/images/graemlins/kitty.gif" alt="" /> In one hundred of years, people will remind only one thing about Beyond Divinity, you know what ? The DeathKnight's voice ! <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> Barta
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veteran
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veteran
Joined: May 2003
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He'll be the only one left alive, in his shell! Him and Dorian anyways.
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veteran
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veteran
Joined: Mar 2003
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![[Linked Image]](http://www.divinedivinity.net/smilies/welcome.gif) Blargety It is a horrible voice, and I'm 100 % behind everyone who complains. Do you know the whole story of "The DeathKnight's voice" ? At the beginning the DK Voice was quite normal. After the release of the demo, a lot of gamers were complaining about the DK's voice. They said that the voice was not enough awful for a DeathKnight. They complained loudly in many threads. You can make a search with "voice" in the general Beyond Divinity section and you will find all these topics. For exemple this is one in which Lar talked about The DK's voice : Has Larian commented at all on the DeathKnight ? The negative feedback has taken us by surprise and we don't have a lot of time left, but we're looking at what we can do. Stay tuned for more...
Lar Finally Larian Studios decided to choose a new actor for recording the DK's voice and a great part of the voices in the game has been recorded again. They did that to satisfy their fanbase. Unfortunately the fanbase did not like more the new DeathKnight's voice ! Morbo made a poll about the DK's Voice and the result of this poll is 52 % for the new voice. In France 52 % is the majority of the votes ! <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> Barta Barta is right once again (our new forum librarian, hm ? <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ) , that's my main reason why I don't like the current complains : The voice was already changed. Anyone who complained in the first place and doesn't like the second DK voice should be heavily ashamed !
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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veteran
Joined: Jun 2003
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Thanks Alrik
But i am not a "librarian" i am just a good "forum searcher". <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
Barta
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veteran
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veteran
Joined: May 2003
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