One interesting idea to speed up the combat of the game.
BG 1 and two had Real-time turn-based combat,
I'm not asking to change the system to real-time I have an idea for it. How about we have the World turn system just as your " forced, Turn system where you take a turn. And the World takes it to turn 6 seconds. That would keep the turn-based tactical aspect you wanted to have in your game
and not wait for 40 goblins to attack 1 by 1. The goblins would take then all of the same time their turns. That way you could have epic Scale battles that do not take ages to wait for the game to resolve.
Last edited by AranSIRE; 07/10/20 06:54 PM.