Hello, this is just a list i noticed whilst i was playing.
● Camera clipping - when rotating the camera i found depending on certain angles of character/terrain/camera postion, the cameras would often fall underneath the ground. This was quickly sorted by continuing to rotate the camera tona different position so it may just need a slight adjustment
● trade/barter menus/prices - the menu was really zoomed in to the point where the character art was only showing half a body and text was laying over the top of each other, cause of this i feel theres was some mechanics missing such as negotiating price as some items were strangly over the top expensive (by comparing gold value on the item stats). As a dnd player i understand that listed prices is breakeven e.g potion of healing is listed 50g and seller would break even if he sold it at that price) so prices could vary but also a key point of dnd shopping is negotiating prices so if there wasnt already a negotiating mechanic then add one, this could be done with a relationship/persuasion roll mechanic for example
● model graphics - 2 things mostly, when characters talk their mouths sometimes dont move in dialoge scenes also sometimes when killing stuff they stretch...i had a village pointy stretch to the skybox when he died...
● quest log status - there was one moment in my game where the githyanki origin character died and the status of find a cure said that she died before i could more info, i revived her and talked to her but it didnt update she say she was alive