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#679788 07/10/20 10:21 PM
Joined: Oct 2020
Zulgriz Offline OP
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I posted this over on Reddit already as well, so feel free to check out that thread as well since there were some good comments in there.

Reddit thread.

I have about 10 post-it notes filled up, and just want to get the information down somewhere that it may be useful.

**Warning:** There may be some minor spoilers in here as I am trying to be specific as possible with the bugs.

**QOL changes I'd like to see**

*Character Creation*

* Please let us know (specifically) what weapons are available to use for the class you have chosen.
* If possible, it'd be nice if the spells you selected for a class stayed that way even if you changed class (I had selected all my Warlock skills, but then switched to another class to check something out, but when I went back, it was all reset.)
* Please make it more clear what attributes do for the specific class you have chosen, as opposed to just generic explanations of the stats.
* Not exactly character creation, but directly after it, please add an autosave. There is an autosave if you start walking a bit, but I don't see why not just make it save the instant you hit Venture Forth. I had made my first character, but in my excitement, had thought of an idea for another and quickly went to the main menu. I had assumed it would have saved that character after creation, but it did not since I hadn't walked forward yet.

*In Game*

* When a tutorial pops up and you click 'Open in Journal', it just opens the Journal, it doesn't take you to that specific entry. (Not sure if this is intended or a bug.) Either way, it'd be nice if it took you to the entry you clicked on.
* **[This change I would like more than anything else]:** Please please please, make it so that when you hit ESC to cancel an action, it does not bring up the options/save/load menu. When you are opening a container, and hit ESC, it will only close the container and not bring up the menu (As it should.)
* I've just noticed it in the Hollow, but a few NPC lines when they are speaking independently are repeated waaaaay too often. There is a Tiefling male and female arguing about going to Baldurs Gate, and it seems like every 10 seconds the argument repeats. Very annoying.
* Please autosave either when you get to camp or after you sleep (It is possible that it saves in the background, but I haven't noticed it saying 'Autosave is successful' like it usually does.)
* *I personally feel like you should only be able to go to camp if you are already outdoors. It feels like cheating when I'm in the middle of a dungeon, go to camp to rest, and then after sleeping I'm magically back where I was in the dungeon/underground.*
* Please add an in-game clock and maybe an explanation of days as a tutorial. I am very reluctant to go to camp because I am not sure what 'Ending the day' actually entails. Maybe I'll figure it out eventually, but I feel like a quick explanation of 'in-game days' could go a long way.
* I think it'd be nice to be able to see how much gold you have without having to open your inventory.
* My camp was randomly upgraded when I went to it, but there was zero story explanation as to why. That'd be nice if you knew why or even had control over it.

**Bugs**

*Character Creation*

* I've seen this posted a few times, but I had a crash when I was selecting hairstyles. (If it matters, I was going through them in reverse order.)

*In Game*

* Early on, there is a dazed woman in a mind flayer pod. You can see her during the cutscene, but otherwise the pod looks empty.
* Only happened to me once, but after I left combat, I was unable to use any actions (As if I didn't have action points, even though I was out of combat.) Don't remember the specifics about this, sorry.
* Sometimes when you hold left-Alt to highlight items, the location is way off in the distant and sometimes even in the opposite direction.
* TBH, not sure specifically what I meant by this note but hopefully someone will; "Nettie animations were all over the place."
* Aradin in the Hollow was broken for me once he goes to chill by the table. He was just in a loop trying to sit on a chair or something and just kept clipping with the chair/table.
* After breaking doors, they are not fully breaking and I just end up ghosting through them. Has happened many times for me.
* In the initial camp, when you only have 3 bedrolls, just after sleeping and right before going back to the normal map, everything disappears except for your character still laying on the ground.
* I accidentally traversed an absolutely insane distance in a single click. I was in the underground (on the ledge that you have to go through poison clouds through the druid library to get to) and clicked on a ledge that I should have had to jump to. But instead of telling me to jump, it led my characters on a huge 3-4 minute roundabout walk to get to that ledge, going through multiple areas. Was pretty funny to watch, but prooobably not the way it is meant to work.
* In Blighted Village, when you fight one group of goblins (The main group besides the boss group), if you go inside with all your characters, the roof above completely disappears and the goblins above can attack you through the holes. Problem is, you have no idea where the holes are since you can't see the roof, so you can't really re-position yourself against it unless you go outside.
* Also in Blighted Village, when fighting a goblin that summoned a Giant Spider Companion, the spider simply did not do anything when it was its turn (luckily for me). I had two characters in melee range on both sides of the spider, so maybe that forced it to get stuck somehow.


*Dialogue*

* I'm sure Larian is already aware of this one, but many different lines of dialogue do not have the lip sync animation, or it is brok (I'm aware some of the mind flayer telepathy lines are meant to be like this, but there are some spots where it is definitely a bug and/or incomplete.)
* There are a few times when if you hit space to skip a line of dialogue, it will flash the options you will eventually have to respond, but then it will go back to the NPC saying another line.
* Zorru dialogue in the Hollow is completely broken for me. When I start talking to him, he starts speaking (and his subtitle says something completely different) and then he gets cut off and the cutscene ends.
* After rescuing and talking to Nadira, when the dialogue with her and my custom character ended, the exact conversation took place a second time with Shadowheart. (There was no break in between the two sets of dialogue, and I didn't select Shadowheart to go talk to Nadira.)



Phew. Now that my notes are all recorded, time to jump back in!

Last edited by Zulgriz; 07/10/20 10:22 PM.
Zulgriz #682542 09/10/20 01:39 AM
Joined: Oct 2020
stranger
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For what it's worth, I had the same Nadira repeat dialogue issue today. This is after Hotfix #1 but I think before #2. Also still having issue with dialogues and mouths not syncing.

Zulgriz #682669 09/10/20 03:03 AM
Joined: Oct 2020
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Originally Posted by Zulgriz
After rescuing and talking to Nadira, when the dialogue with her and my custom character ended, the exact conversation took place a second time with Shadowheart. (There was no break in between the two sets of dialogue, and I didn't select Shadowheart to go talk to Nadira.)


This happened to me too


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