Larian Banner: Baldur's Gate Patch 9
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Joined: Oct 2020
stranger
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stranger
Joined: Oct 2020
Dice rolls are great...sure, but do we really need to see a huge die graphic interrupt the cut scene? It really breaks the immersion for me, Larian worked so hard at creating beautiful characters/cut scenes, I hate the fact a big immersion breaking die comes up on the screen to tell me what I roll. Would rather it just happened in the background or in the bottom right or something. Anyone agree, disagree? Thoughts? Cheers.

Joined: Oct 2020
stranger
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stranger
Joined: Oct 2020
I'm 50/50. Sometimes its a bit of a nuisance, but on others it seems to heighten the tension a bit. My only real complaint with is is having to click again to roll - just roll the die when I click on whatever spawns the roll. But, then again, I can see the argument for wanting it to be a second click, especially if you were playing with a group.

My suggestion would be to make the whole thing an option that can be turned on or off based on the users tastes.

Joined: Feb 2018
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journeyman
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I like the visible rolls. It adds a visual indicator of the tension of trying something. There are a lot of checks that are performed opaquely. I think they've struck a good balance.

EDIT: I've enjoyed watching myself fail a 5 check with advantage, and completely nailing a 15.

Last edited by BROttorney; 08/10/20 02:02 AM.
Joined: Sep 2017
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Maybe the option to choose either or?

They already seem to do background rolls, why not just select an option and let the game give you a the success or fail message? The only thing I would want to see is a place to see what I am rolling for all of these checks.

Joined: Sep 2017
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stranger
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I completely agree, it absolutely breaks the immersion for me and it also makes things slower too. I would love for it to disappear. If not everyone feels like that, it would be very easy to fix with adding an option for whether you have that visible or happen in the background.


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