First off, Thank you guys at Larian for all of the work so far. I have been in several Early Access games before, and the game so far is wonderful. That being said, I know you are currently inundated with forum posts; from complaints to additions, bugs and beyond (even nonsensical political posts...). Perhaps adding a few subforums to separate Single player, Multiplayer online, and multiplayer LAN may be helpful while sorting through the bug posts. This may help you target the repairs by function, and allow for easier reproduction of the issue; as some players not experienced in submitting testing feedback may not be aware of the necessity of game mode type, and the effect it may have on the issue.

Some other suggestions I have come with questions posed. I have seen many posts about multiplayer lag/ desync. I am not sure how the system handles online, as I am lucky to be playing on multiplayer LAN myself. I would assume that if they are similar, the initial player is operating as a host for the additional players; Is this correct, or is it all hosted on a remote system? If a system is hosting in any capacity perhaps Router Settings may be part of the culprit, as I have not seen any port forwarding settings officially released. In many of the games I have played in the past, this setting usually needs some adjustment to allow for a proper connection. I am sure you are busy, and hope it hasn't been overlooked due to other issues; as It may be easy to alleviate this problem if it is the cause.

I have also made a mention of this before on the steam forum, but enabling a console in game may allow for some issues to be bypassed by a simple (or simpler code), and see if an on the fly adjustment may help target the underlying cause. A quick change of gravity on a ragdoll, position to map X/Y/Z adustment, and other changes may be helpful. Even the ability to force level up to test higher level effects from spells and abilities may be helpful (or at least quiet some players by giving them a distraction) and eliminate problems down the road, resulting in late development adjustments and nerfs of abilities (shudder).

With that being Said, you guys (and gals) are doing a wonderful job in my opinion; and I want to make sure you know that as you spend an unbelievable number of hours beating on the keyboard trying to progress this wonderment for our enjoyment. I can't wait to see what you have in store for us down the road, and would love to use my experience to assist in every way I can. I am hoping to see things for a Game Master mode or similar function, higher level gameplay, the local multiplayer, and everything else.

Keep your heads up Larian, Your work is very much appriciated!!!