I think they need to drastically cut back on the number of containers in every area. I know this is sort of an old school running joke of finding loot in random barrels but this is one tradition that needs to go away. It is absurd that everywhere I go there are dozens and dozens of barrels, crates, chests, cupboards, bookshelves, bags, vases, etc. all filled with random loot waiting for us to find. And have you noticed that for a lot of the bookshelves, each shelf has to be opened individually. Really?
Between the horrible party control, tedious inventory management and never ending supply of containers to open, I feel like it takes 2 hours to make minimal progress in the story. At some point they will start to advertise how many hours long the game is and it will sound impressive until you actually play and discover most of that time is spent in tedious UI interaction not actual story.
Last edited by GamerSerg; 08/10/20 02:13 PM.