Title is pretty obvious, but here are a few problems I found in the game.
1: Surface effects... It was a pain in Divinity to see the whole map on fire constantly, do not make the same mistake, some effect in D&D does have an area of lasting effect, do not add more please (Especially not something as common as firebolt)
2: Spells on every ennemies... seeing regular goblins archer as rangers, summoning their 'Beast Master' companion is absolutely wrong... there can be a few of those, but refrain from giving class features to every creature we encounter.
3: Bonus Actions? What's up with everyone being able to Disengage as a bonus action? That is a feature of the rogue and is very powerful as a bonus action. Also, the 'Shove' bonus action is monstruous.
4: What's up with all those magic items? Dozens of magic scrolls, magic items everywhere we look etc... even uncommon items are supposed to be rare and limited by level, so why are there so many? I played for a few hours and got an Ultra Rare item and many uncommon.
Now, for the more 'I would like in the game' category.
1: Seeing the attack and damage rolls, to put more context behind the bonuses you get.
2: Alignments
3: The mention of your Patron as a Warlock.
4: Less consecutive rolls of the same nature (For example, talking to one of my crewmate asked me twice in a row to roll for persuasion, that should have been only once, but with different levels of answer depending on the result)
Aside from that, the game is incredibly promissing and I can't wait to keep playing and discover the many things I am sure you are eager to show us! I believe in you Larian