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#683325 09/10/20 10:26 AM
Joined: Oct 2020
Location: Croatia
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Location: Croatia
So this NPC that can join you for kill quest in Underdark, keeps casting pacify on my main character as his reaction in fight vs Duregar dwarfs.
He only uses reaction on created character not on other origin characters.

Also his white spore cloud is exploitable. You can cast it next to character then walk in to get new action point and movement points. Walking in and out to have infinite turn on select character.

After killing dwarfs combat does not end, when main character is on turn Glut and my summon have red outline next to combat turn order (origin characters see them friendly)
Also after this fight each time I summon pet he is instantly starts battle mode and is hostile to me even if I control him.


ps reposted this here from my post on steam forum

Joined: Oct 2020
Location: Utrecht
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Location: Utrecht
I seem to have the same issue, saving and loading doesn't help. Going to Camp doesn't help.

Joined: Dec 2017
Location: Pennsylvania
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I got around it by killing the Duergar before even knowing I could take him with me!! - it's not a difficult fight, you're quite a long way up, would be shame if someone fell off the side.... So that might be the best workaround, kill the Duergar first, then talk to Glut and satisfy him they're dead. Then turn on him.



Joined: Aug 2004
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SPOILERS FOR UNDERDARK

wait when you turned on him the entire myconid village didn't turn on you?

i avoid talking to him after killing the duergar because he forces me to choose between him and the myconid leader but if i choose the myconid leader instead of him stil the whole village wil agro me.

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I have a different problem: Glut was stuck in the underdark when I fought the duegar, and now I can't convince him that I did it. He keeps saying 'take me to the rot'. I think the problem is that I had Lae'zel basically cut the whole fight short by shoving two of the big baddies off into nothingness, and their bodies are never to be found. I guess I'll just check this one off as "failed to complete quest" in the journal. *sigh*

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i had the same problem - my PC is a Lolth Drow Warlock (might make a difference) - and as soon as a pet got into battle he and the quasit i summonded from a scroll (sparky) they were 'friendly' in the sense that i could control them - but if my PC moved past them they wold use a AO on me. After clearing the deugar camp they were still hostile - the solution i had was to kill my PC - combat stopped - if i rezzed combat immediately started again. so i had to kill my PC again. Talked to him with an origin character and then dismissed him. Then i could rez my PC.

EDIT Now it seems i can't summon any familiars anymore - the moment they get summoned the whole party goes into combat.

Last edited by JCLock; 18/11/20 02:33 AM.

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