This is just an observation I've had while playing the game and reading on the forums. Yes it's been said several time, but I'm here to bring attention to it again because I want Larian to understand that this is important to us. One common concern that seems to have spread around is that the classes do not feel individual or unique compared to another. Sure they have different abilities and spells to choose from, but due to certain mechanics this has been circumvented and diluted. We have Wizards that can learn any spell from any list outside their own. Martial classes all feel the same, but with two different flavors. Ranged or melee. The Rogues Cunning Action was neutered and then distributed to everyone. The Warlock needs help and work. Hellish Rebuke I'm looking at you. The ability to use every scroll under the sun no matter who you are is ridiculous. My 8 INT Ranger should not be able to understand this complex Level 2 Spell Scroll that doesn't belong to their class. They never trained for this. My wizard casts grease. My fighter also casts grease, but from a bottle instead. Why would I ever waste a preparation slot or spell slot when I can just hoard grease bottles/grease scrolls?
These are but some of the roots of the tree of problems that crop up when people cry out that this is just DoS3. I am inclined to agree with them. One of the core aspects of D&D is the uniqueness that each class brings. The skills that make them different so that the character you create stands out from the crowd. Class is one of the major factors that makes a character a character. Even the companions have this issue. This is also why people tend to avoid overlap of class in D&D. Though when done right each overlap should still be unique enough to express exclusive choices and access that the other does not choose. I think a tighter grip on the 5e rules would help solve some of these issues, but backing up and revaluating what makes each class unique should also take care of the problem. Don't be afraid to make things bold and stand out. It makes aspects of the game stand out. It gives even individual spells personality. It boils down to unique traits and exclusivity of classes from other classes. Sure the lack of class system in DoS2 made it unique and interesting, but this is D&D where that class uniqueness is a major part of who our character is.