Yeah, I am struggling with it too, but am waiting until I have done everything I feel I can do before making any post mortem. It feels a lot like Richard Scary's Busy Busy Faerun, which bothers me a bit. I rather enjoyed the languid pacing of the first two titles. One of the things I liked about the original Baldur's Gate was how it felt grounded in a non specific feudal period with fantasy embellishments. . .It played much like reading a novel. Baldur's Gate II took everything to the next level, more locations, more quests, more detail, more fantasy elements, but it was a clear evolution from its predecessor and still felt like largely literary if a bit more like an adventure story which matured as it went. By contrast, this feels cartoonish. If gorgeously rendered and at times absolutely satisfying
I am also impressed by how stable it is, other than a couple crashes all I have encountered is an area behind a secret door which had some odd rendering with the characters sinking through the floor and the environment flickering in and out of existence, all of which fixed itself on a reload. Overall I am optimistic that if the studio listens to the feedback it is getting this will be one hell of a title
Last edited by DistantStranger; 10/10/20 02:22 AM.