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So I've been having a run of bad luck in my current game. Even having good bonuses to checks, I've failed about 80-90% of them. it's been bad, but I"ve been trying to power through it instead of loading/saving constantly. However, I just had a check fail that should have been a basically guaranteed success, and it caused EVERYONE in my party to get disapproval.

This pissed me off to no end because I had no control over it - it was based on chance. I don't think Approval/Disapproval ratings should be tied to checks unless they are checks specifically toward the party member. This wasn't. This was just something my character was interacting with on his own - but it failing caused everyone in the party to get disapproval. for a failed check. This is not okay. I don't even know what the approval system effects yet, but it is really aggravating when I am afraid to do checks because I don't know if it will effect my party's approval.

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+1

Seriously.


#JusticeForKarlach

Petition to save Karlach: https://www.change.org/p/justice-for-karlach
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You kill a baby.
Gale rolls to see if he's okay with that. Is that what it's like?

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Originally Posted by Sky_Sweeper
So I've been having a run of bad luck in my current game. Even having good bonuses to checks, I've failed about 80-90% of them. it's been bad, but I"ve been trying to power through it instead of loading/saving constantly. However, I just had a check fail that should have been a basically guaranteed success, and it caused EVERYONE in my party to get disapproval.

This pissed me off to no end because I had no control over it - it was based on chance. I don't think Approval/Disapproval ratings should be tied to checks unless they are checks specifically toward the party member. This wasn't. This was just something my character was interacting with on his own - but it failing caused everyone in the party to get disapproval. for a failed check. This is not okay. I don't even know what the approval system effects yet, but it is really aggravating when I am afraid to do checks because I don't know if it will effect my party's approval.

Yeah this sounds really bad. And this is exactly why I hate that so much of the gameplay systems in D&D 5e are purely based on random chance.

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+ 1

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enthusiast
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approval/disapproval should be based on actions, not success or failure of the actions. Do you try to save a poor person? Regardless of success or failure, there should be a consequence.

Totally agree with OP, basing approval on checks feels wrong

Joined: Sep 2017
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I agree, and I think I know what you're talking about. Mad me want to shout at them, "WELL THEN YOU TRY IT THEN, DAMN!" Then when they fail like I did I can rub it in their faces.

I'm not spiteful, what are you talking about?

Last edited by dreambled; 11/10/20 02:29 AM.
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While this can be realistic, because often real people is admired "approved", though they did nothing else just got lucky -- still being hated for being unlucky likely isn't a fun game mechanic.

I'm having fun mostly, but things like these makes me want a cheat-mod something to get rid of these parts.

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well. I think we should not be afraid but at least a little tense, wondering what will happen if we fail? And as long as those group disapprovals are few and far between I don't mind. But I do agree that conversation checks are set too high for act 1 and that they are too many as well as it never should be be more than one check per conversation topic. The situation I especially have in mind is the choice to kill the tadpole. That one can lead to group disapproval and feels like Larian really, I mean REALLY wants you to fail, because of the narrative, with not just one but two insight checks. That's just being a bad DM.


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