Yes, I had this happen to me last night. A character was dying, but whoops my Cleric is busy talking to someone, and not only is the person dying, but I can't concentrate on the conversation anyway because a character is dying.
If a character is making Death Saving throws, that should count as In Combat still, forcing turn-based mode onto everyone nearby. No dialogue should be started.
Additionally, Death Saving Throws should be rolled manually. If Larian thinks that is exploitable by letting characters in real-time race from across the map to save their friends, then perhaps put a 12 second timer before it's rolled automatically. Automatic failures don't get rolled, obviously.
Last edited by Stabbey; 17/10/20 01:25 PM.