I'm not a fan of the design decision to move hide and disengage to bonus action for EVERY class. That type of extra mobility and hit-and-run tactic is part of the Rogue's core class identity, and giving it to everyone makes the Rogue a far less interesting choice.
I understand the need to have things like disengage as a bonus because of how deadly the combats are (from what I've experienced so far), but I hope this gets reworked such that only the Rogue has hide & disengage on a bonus action.
Thanks!
