Larian Banner: Baldur's Gate Patch 9
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Joined: Oct 2020
stranger
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stranger
Joined: Oct 2020
This is really a small nit pick, but I really wish that after a dice is rolled that the modifier would be represented on screen maybe in the form of a green number with a plus or red number with a minus to show that the modifier is actually doing what it says it is. If you have ever played D&D in person one of the fun micro moments is when after you roll you get to see that number go up(or down if you are going out side your wheel house). Right now I have no visual representation of how those + or - roll modifiers are affecting the roll. Even if it's already being calculated, it would be nice to actually see it happen.

It doesn't have to be anything real big just a minor tweak to show that our stats are actually being used. I made a small mockup of how I think it would look below.
[img]https://drive.google.com/file/d/1xdgr8oH49MA6uovKytB78gcwOdBAu1YN/view?usp=sharing[/img]

Joined: Oct 2020
apprentice
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apprentice
Joined: Oct 2020
I'd like to see a small GUI window near the hotbars that displays rolls for everything. This could be a toggled window so if players didn't want to see the rolls they could disable it.

Joined: Oct 2020
V
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V
Joined: Oct 2020
If you are talking about the rolls that you can have in conversation you can mouse over it to see your bonus/malus. For example +4 in Persuasion. On the roll itself it is not said. I always wondered, if I have a +4 for a roll, if I could roll something less than 5, and if so, whether my dialogue partner has something to do with that. It would certainly go a long way to have your bonus as green on the left side and his malus as red on the right side.


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