Larian Banner: Baldur's Gate Patch 9
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Joined: Oct 2020
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stranger
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stranger
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Joined: Oct 2020
Graphical Issues


Theres a graphical issue in the goblin camp with Liam on the rack, where his hands fly up and his head slowly starts detaching at the neck.

There is a graphical issue when sneaking that the glow effect does not follow you when moving.

After the fight with the Githyanki near mountain pass, on the bridge to moonrise towers, you can see the outline of a door.



General Issues


There is an issue where all of the money i spent on my other games went down the drain becuase this is what i will be playing for the rest of my life.



Gameplay Bugs


If one player is in diologue with someone, and another player ends diologue while listening in with the same person, it will exit everyone out of the diologue.

There is an issue where if you attempt to circle around enemies sometimes there will be an attack of opportunity with no warning. I hope there is a little more warning.

There is a movement issue where sometimes mid movement for no reason, you just stop. I think it has something to do with "thrown" objects. i.e. barrels, rocks etc.

There is an issue with armor class, sometimes the game thinks we dont have armor equipped? I'm not sure, but it is an issue.

There is a huge issue with reactions, please fix player reactions as they proc less than half the time. Attacks of opportunity, protection etc.

There is an issue where sometime the game will skip a players turn in initiative.

There's also a bug where if you listen in on someone conversation the game will sometimes still think after they end the conversation that the person who was listening in on it is still in the conversation, this issue will sometimes prevent you from saving.


UI Issues


There is an issue where sometimes your inventory will automatically filter items unknowingly causing you to be unable to see other players/npc inventories.

With a DC of 9 and a +6 to intelligence and a dice roll of 5 it still ends in failure. If the game calculates your modifier to lower the DC then we should see that, otherwise its a feels bad.

There is an issue where when transferring invetory items to other players or npc's when scrolled down, it will automatically scroll you back to the top.

The "percentage to hit" may not be displaying correctly. There have been a few times with a 99% chance to hit back to back misses. Either im the unluckiest person in the world or its not displaying correctly. If the percent to hit is in fact displaying correctly and I'm just unlucky, a way to remedy the feels bad would be to display the dice roll.

Joined: Oct 2020
Location: Bangkok
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apprentice
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apprentice
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Joined: Oct 2020
Location: Bangkok
"With a DC of 9 and a +6 to intelligence and a dice roll of 5 it still ends in failure. If the game calculates your modifier to lower the DC then we should see that, otherwise its a feels bad."

This! I would like to see the D20+ roll, or the DC- .


" If the percent to hit is in fact displaying correctly and I'm just unlucky, a way to remedy the feels bad would be to display the dice roll."

You can see the dice roll for attack in the combat log.


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