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#690104 12/10/20 05:36 AM
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I rescued Halsin without alerting the rest of the camp and told him to wait for me, but when I go into the room to speak to Minthara, all mobs turn hostile on sight.

I rescued Sazza, so I should get a cutscene where I can talk to her. After rescuing Halsin, none of the goblins in the other areas (like outside to room or with Ragzlin) turn hostile, so I think it's a bug.

Anyone know any workarounds? Would ideally like to trigger the cutscene and not kill my way through the entire camp...

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I have the same bug. I'll save this thread for when I find a solution or in case someone else finds one.
For now I'm avoiding Minthara as long as possible.
I'll also create a save game titled "Minthara before fight" so I can skip back before a fight if needed.

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Originally Posted by artcore
I have the same bug. I'll save this thread for when I find a solution or in case someone else finds one.
For now I'm avoiding Minthara as long as possible.
I'll also create a save game titled "Minthara before fight" so I can skip back before a fight if needed.

Update:
The Goblin seems only hostile to the Player Character. I can speak to her as one of my companions. Not ideal but a workaround.


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