The problem is that they are using Metal 2.3 (I think, not really sure about the Metal version) - since they are building the game natively for macOS. That particular version however is only macOS 10..15.6+
MINIMUM:
Requires a 64-bit processor and operating system
OS: macOS 10.15.6
Processor: 2.6GHz Quad-Core Intel Core i7
Memory: 8 GB RAM
Graphics: AMD Radeon460 or Intel(R) Iris(™) Plus Graphics
Storage: 150 GB available space
For example: MacBook Pro 15 inch 2016 or newer, MacBook Pro 13 inch 2018 or newer
Note: minimum means you'll be able to play but you'll have to make quality concessions. If your framerate is low, go to video options and try a lower graphics preset.
have a look at the faq, here:
http://forums.larian.com/ubbthreads.php?ubb=showflat&Number=677277"
I'm a tech guru, interested in what's under the hood. What kind of MacOS port is this?
The MacOS build of Baldur's Gate 3 does not use MoltenVK: it uses Metal 2.3. The Metal renderer is completely standalone. There is no Win32 code running, It's fully compiled by XCode 11.5.
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Sorry
