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#692154 12/10/20 09:30 PM
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stranger
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stranger
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I chose beast master as my subclass and am enjoying it, but I just have 2 pieces of feedback/suggestions:

1. Summoned beasts are super noisy!
I don't mind a little bit of grunting or growling (or chittering in the spider's case) but most of the creatures are very loud and constantly grumbling. The bear especially is a noisy fellow. My suggestion is maybe just toning it down a little bit, or making the noises more irregular.

2. No way to dismiss summoned beast without it dying in combat or long resting in camp
I don't actually play table-top D&D so forgive me if there's a mechanics reason for this not being an option, but I'd really love a way to dismiss summoned beasts. If you're in a tight space or doing finicky things, having the giant ass of a bear in your way is a little detrimental.

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addict
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I actually think the way the beast master works at the moment isn't very satisfying. For me, in DnD when I play a ranger, my beast companion always has their own 'backstory' and really is a companion for life. not just some magical animal that I can summon and unsommen whenever, and even choose a different beast whenever I do so. In my opinion, it would be much cooler if the beast master could pick from a large list of beasts, but that beast being a permanent choice.

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stranger
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Originally Posted by Sigi98
I actually think the way the beast master works at the moment isn't very satisfying. For me, in DnD when I play a ranger, my beast companion always has their own 'backstory' and really is a companion for life. not just some magical animal that I can summon and unsommen whenever, and even choose a different beast whenever I do so. In my opinion, it would be much cooler if the beast master could pick from a large list of beasts, but that beast being a permanent choice.


Oh yeah, that would be an interesting alternative for sure, but I'd like it if we could have 'summon familiar' active at the same time if they redesigned it that way. I do like the ability to choose from different beasts to suit the upcoming battle. Maybe they could just give each beast more abilities if they went that route. I usually role-play my characters in games like this that way even when it's not the case in the game itself.

Again I'm not actually familiar with 5e or D&D in general (I just like RPGs and loved Divinity) so sorry if there's a mechanical reason for all of this.

Joined: Oct 2020
journeyman
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journeyman
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Right now there's only really one option for a Beast Master, since Larian has decided to drastically deviate from 5e rules (shocker). You have a choice between 0 CR beasts (Raven with 1 HP, WTF) to a 1 CR über spider beast companion.

5e rules for ranger companion:
It's has a 1/4 CR or lower.
Medium size or smaller.
Add your proficiency bonus to their AC, attack and damage rolls.
Also add your proficiency bonus to skills and saves they're proficient in.
And their HP total is their normal max total, or 4 times your level, whichever is higher.

Larian ignores virtually all these rules with their beast master, ranger companion.

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apprentice
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apprentice
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yeah and it sucks for it frown


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