Hello everyone,

First of all I want to say that I'm 100% sure this game will be a masterpiece, I loved everything I saw, played, or more accurately : felt. The writing is... Divine. I'm just reporting some things because I want to help, it's not well organized but I'm hoping it will help you out smile

Thank you very much for your work.

I'm a member of the Adventurer's League French community, so my way of seeing things might be quite related to the actual rules of the PHB or Sage advices.

Here we go :

Can't talk to Apikusis when I came back to the grove.

When the rats of the evil druidess transform : graphic bug/texture bug

After killing the vampire hunter : impossible to talk to astarion, even at the camp. I killed him, and rezed him thanks to the skeleton necromancer in the camp, I could talk to him again, and the conversations were as if he wasn't even here during the vampire hunter event

The fight against the hag next to the human lady in the cage is bugged : after the "cutscene", we can hit her, we don't enter combat.

I can never enter turn mode because it's said that there is an interesting conversation nearby

When you use the necromancy rod to summon the zombie, it doesn't work in battle. It uses action when you click on the rod in the shortcut bar, and it says you need another action point to select where you want the zombie to pop.

Pass without trace gives +10 to ALL skills. It shouldn't.

I had twice the same conversation with gale when he says he has a condition, and wants artefacts. He wants the staff of crowns, which I already had, the two times he asked.

Sneak attack should become 2d6 at level 3, it stays 1d6.

When I fought the mud mephites, my main character couldn't do anything during a part of the fight. I had no special condition, and all my movement + action bonus + action, but couldn't click anything.

In character creation when we take the very long ponytail (ariana grande style) and chose the white hair color, it darkens it, making it a ugly blond. It doesn't stay white like the other hairstyles (And I'm sad cause it's my favorite hair style and my drow needed pure white hair)

According to the rules, even if the hex is gone because you killed the target, your concentration remains. Maybe it's a choice you made, it's quite good actually cause you can concentrate on another spell before launching hex again. Warlock is quite weak so I agree with your choice.

There is no feature for the great old one ? Normally you have telepathy at first level. The devil pact has a feature so it's a shame the great old one doesn't have one. Maybe you could translate the telepathy into "thought reading" ? Like the spell you implemented. I don't know.

A lot of level 4 feats are missing, I guess you'll implement them.

When I talked to volo who was singing in the gobelin camp, the conversation always lead to him losing his words, again and again.

I understand you want to implement elemental terrain : I just hate it. When you're playing a melee character it is awful. The magic spiked vines in the nature are quite invisible, it's hard to avoid them and your character don't avoid it automatically, it should be more visible. I think the main issue is that characters won't find a path to avoid it automatically.

Spells like burning hands with a cone effect : you can't see really well where the area starts or finishes.

Staffs are versatile weapons and should be wearable in 1 hand for 1d6 and 2 hand for 1d8.

I think some characters have a malus to their chances to hit because the target is in darkness or dim light, even when those character have dark vision or superior dark vision and can actually see them.

Action bonuses are a big problem. Only rogue at level 2 should be able to hide with bonus action, otherwise everybody will hide all the time (even heavy armor warriors). Same for shove, it shouldn't be a bonus action. Jump and disengage are 2 different things : you understood it with "fly" for the raven or the imp, "jumping" is a movement, not a bonus action. And disengage is an action, except for the rogues of cunning action. It's way too easy otherwise for the mages/weak character to avoid melee engages, making all disengage spells useless (misty steps, electric touch, shockwave ets)

Spell scrolls should only be usable by classes that could normally be able to cast the spell. My warrior casts blur on herself, it's broken.

According to rules, drinking a potion is an action, not bonus action. These changes about action and bonus action change the whole balance of classes, spells, etc. It's a huge mistake to change it in my opinion.

Reaction management is way too complicated. You should inspire from Solasta (the demo) : they made it clear and simple : when a reaction can be trigger, you have a pop up on the screen "do you want to use this reaction ? Yes or no". And if you have multiple possibily, you can chose. Like do you want to cast shield ? or hellish rebuke ? It's very important that you change this. Reaction is to be considered as an important ressource as the action or bonus action. Having to use a your spellslot for hellish rebuke "just in case" you're touched isn't good idea IMO.

Mage hand is broken : you shouldn't be able to shove something heavy with it. Also it has an "fiend" look, I think it shouldn't.

All tefling have elven ears, I don't think it should be. You can be a tiefling of any race normally in 5th edition. But according to what I understood from the refugees, you seem to have made them different. 2 tieflings having a child don't automatically make a tiefling. I think normally anyone in the lineage can be a tiefling or a aasimar if one of the ancestor messed with a devil or a celestial.

Dissonant whisper doesn't make the target frightned, but make it flee which is important cause it triggers opportunity attack of the allies who are engaged in melee with the target.

Rituals are very important, especially for pact of the tome warlock, or even clerics, bards, druids, wizards. You should make those ritual spells "cast as will spell" except if the character is in battle. Normally rituals take 10 minutes to cast but I think my suggestion could be a good translation of the rule for a video game.

I sneak passed Mol the tiefflin kid thief, and when I stopped sneaking and all my companions joined me, she and her colleague bugged, repeating the same sentence over and over again "no you can't pass", she went hostile but didn't attack. I tried again, and she asked me to leave. I didn't. She said you did it to your self, but she stayed, and her friend who I saved from the harpies left. I think it's bugged overall, didn't make any sense.

The man who is tortured by the goblin : when you ask where the archdruid is, he doesn't speak for a while and then says "that's all I know". I think a part is missing.

Once during a fight, i clicked the "end turn button", and it stayed kind of grayish, and I couldn't do anything. The turn didn't pass.

You should be able to choose the targets you bless, it's not an aoe with random targets.

Great weapon master only gives -4 when it should give -5. It also adds +10 at the weapon damage, but with the lightening hallebard it adds +10 slashing AND +10 lightening, it shouldn't.

After we kill the 3 bosses of gobelins, they all attack us, even those from outside who didn't see us murder anyone.

Sometimes when I attack unaware ennemies, it's my character who has the "surprised" status

There was no music during the celebration at the camp with the tieflings and volo + everyone is holding invisible glasses.

Lae'zel wanted to talk to me (exclamation point) after I talked to a blond human merchant who said she was attacked by gnolls. Lae zel talked to me about zariel and that I accepted something... I wasn't aware of anything at this point.

Benryn asks me to ask questions for him when use speak with dead on mirileth. After that, I come back to him, and he seems unaware that I found her dead. I found the ring in the barn, came back to him, he kept saying "it can't be true".

I spoke to Zarys after saving Rugan, she thanked me and said I could buy exotic things from the merchand now. But the merchant says the same always, I need to be aproved by Zarys :-/ And Zarys keeps repeating the same thing when I talk to her.

I killed anders, and talked to the tieffelin, but the quest still remains.

After I saved the black haired elf, she and all the flaming fists knights went away, but I can't find them.

I used a prayer of healing spell scroll with my warlock, it casted baine.

When I use cerclet of destruction to cast flame rays, it only had +2 (proficieny I guess ?) and not my spellcasting ability (I cast it with warlock)

I explored the whole tower of Lénore and took everything, and I encountered the mindflayer at the mykonid camp after, I had no option to explain that I've been there already

I found "susureau" flowers and the bark. I picked the bark and the quest didn't update, I didn't know what to do with it.

Drows of the underdark could also worship Malyk for example, I think. They don't all worship Lolth from what I know.

Only dagger could be forged with the bark, the faucille and the two handed weapon didn't work

Temporary HP should be more visible

the inventory filter should be more visible

If you have a distinction between drows and seldarine drows (which I suppose are the ones worshipping Eilistraee), why don't you do the same with moon elf and sun elf ? Instead of "high elf" ?

Make up isn't only eyeshadow and liner, you forgot lipstick and blushes :p

You shouldn't be able to attack with offhand weapon if you didn't attack with your action according to rules I think.

Sometimes the passive perception roll is a bit late, because while it's rolling, you fall into the trap.

The eldritch invocation eldritch blast didn't work in darkness from what I saw.

Darkness is supposed to be casted on something, so if this thing moves, the darkness moves with it (it's quite importante for melee warlocks for example, it should give advantage to attacks because the warlock sees, but not the target)

You forgot the owl in the find familiar spell.

Lastly, I want to say that I hope it'll be possible to get a physical collection edition without having to pay for the game a second time.

I hope this helps, I may report other bugs or suggestion if I find more or think about things.

Cheers smile