Confirmed that all 3 of these problems happened to me too, in the same BF dungeon. Appears to be some sort of weird memory corruption, and it didn't start happening until i hit that last dungeon. this was with version 1.42 of the game.
Upon patching to 1.45 to see if anything changed, i got a scary popup that said "beyond divinity has detected a problem in the savegame. if you are experiencing problems with objects, click accept to let the game fix itself." eek. mustering courage, i went ahead with the "fix".
well, nothing really changed except that my rings didn't weigh 50 pounds anymore. the mobs are still not hostile and still exhibit the "run in place" animation. sometimes they even follow me, and run right up as if they're going to attack.
the weird lag effect is still present too. can't test the trap materials bug because it was only dropped by 'witches'. perhaps the mobs can't change once they have been rendered by the random dungeon generator?
I kept a copy of my save game if Larian wants to debug it. Anyone?
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