Githyanki Mage Hand can be cast in battle and shove enemies more times than allowable. Even when the percent of shoving reduces down to 0% because an enemy is already knocked down, it can still push them off.
I think Githyanki mage hand should either be removed or when shove action is taken, the hand becomes visible and queues into battle.
I think this is general critique about the Mage Hand spell, which is accessible to most spellcasters.
I agree that Mage Hand is more of a combat ability at this point, rather than a utility spell. The PHB specifically states: "The hand can't attack, activate magic items, or carry more than 10 pounds."
Personally, I don't mind it too much and Larian basically is making its own 'homebrew' version of D&D 5e. But I wish there was more utility for the Mage Hand, which is easier to do in a live D&D game than programming all possible wacky ideas into a single cantrip. So I do understand their direction.