It feels kinda meh rolling a 20 on persuasion or intimidation etc. when all you needed was a 5 and you get the same outcome anyways.
How about adding criticals to those rolls?
For example i roll intimidation get a 20 and not only does it get me a success but i get let's say 20 gold on top because that person is so afraid of me. Or a stacking buff "menacing" adding +1 on my intimidation rolls for the rest of the day.
On critical failures you could get debuffs or lose health on top of the usual outcome
Last edited by Bioshyn; 13/10/20 02:15 PM.