2 Things about this.

1)
I decided to split up my party and attempt 2 fights in 2 different areas to see if it works .

For the most part, it did . But when I died (valiantly) in one fight with both characters, soon after the combat turn order crashed and would not progress in the other combat situation,


Also though I’m not sure, I think both combat situations merged so really there wasn’t 2 combat situations ? as a character appeared out of nowhere (or atleast I could hear it travelling over from the other combat area)

If that’s the case, would be nice or if even possible, to not have that happen.


2)

The shove action doesn’t work 100% of time when an NPC is close to a ledge, there is no line appearing for the shove as if there was an invisible wall behind them or something.