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#230733 11/05/04 12:23 AM
Joined: Sep 2003
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1) Potion needed for sick imp. Is it actually in the Alchemist's house, or do I need to find the Alchemist first?

2) I need to find the imp hero for his wife. Where is he? I've looked all over!

3) The "bad merchant" wants me to get a box from another merchant. When I try to use the lever in the other merchant's house, he interrupts me, and sneaking won't work. How can I get down there?

Any and all help is appreciated.

Regards,
Michael

Joined: May 2004
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1) Potion needed for sick imp. Is it actually in the Alchemist's house, or do I need to find the Alchemist first?

2) I need to find the imp hero for his wife. Where is he? I've looked all over!

3) The "bad merchant" wants me to get a box from another merchant. When I try to use the lever in the other merchant's house, he interrupts me, and sneaking won't work. How can I get down there?

Any and all help is appreciated.

Regards,
Michael


1) unsure as to what quest your talking about...

2) imp hero is in the spider forest. northeast from the chieftains hut. once inside walk up the left hand side of the map. he'll be around there somewhere.

btw.. once you meet him he'll ask you to do him a favour.. do what he asks.

then later on when you meet him `again` you can tell him about his wife.

3) talk to the merchant in that room. you should have an option saying something like `i think i heard something outside`

the merchant will leave and you can flip the lever and go down.


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Thanks for the help. On #1 above, it's an imp I believe in the southern part of the village. He said the name of the potion was a three-word combination, and that he had run out of it. He wanted me to get it from the alchemist (or his house).

Thanks again!

Regards,
Michael

Joined: May 2004
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Thanks for the help. On #1 above, it's an imp I believe in the southern part of the village. He said the name of the potion was a three-word combination, and that he had run out of it. He wanted me to get it from the alchemist (or his house).

Thanks again!

Regards,
Michael


ahh i know the one now..

in the basement of the alchemists house are four special potions (2 look yellow, 2 look purple)

pick all of them up (you might need to drag the yellow ones into your inventory)

mix yellow with purple and it will disappear (dont worry)

mix the other yellow with the other purple and a new potion should appear.

then go back to that little imp..


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Thank you! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

UPDATE: On #3 above, I went back to the merchant's house, and there is no dialogue option for trying to send him outside (so I can access the lever/celler). Is there another trigger I'm missing?

Regards,
Michael

Last edited by ritingfool; 11/05/04 02:42 AM.
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On #3 above, I went back to the merchant's house, and there is no dialogue option for trying to send him outside (so I can access the lever/celler). Is there another trigger I'm missing?

Regards,
Michael

Joined: Mar 2003
Location: Germany
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Touch the lever once - he will interrupt you - then you have the speech option to send him out and watch his wares.

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I hit the lever, he interrupted me, saying it unlocks "something". I left, came back, talked to him again. I only had two options, "Let's trade", and "Bye".

What the heck am I doing wrong?

Regards,
Michael

Joined: Mar 2003
Location: Germany
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No, not YOU leave - tell him to leave.
1. Touch the lever
2. imp interrupts
3. talk to him again - and you will see, you have a speech option in your dialogue to inform him about the other merchant meddling with his wares.
4. Imp leaves
5. Touch the lever a 2nd time

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I'm sorry - I thought I wasn't getting the additional dialogue option after he interrupts me, but I did. Thank you!

Regards,
Michael


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