Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#696233 14/10/20 12:06 PM
Joined: Oct 2020
N
stranger
OP Offline
stranger
N
Joined: Oct 2020
With all of the additional ground effects, and Damage Over Time (DoT) effects that have been implemented, where are the cantrips that are a core part of D&D to help counter and manage these things? Prestidigitation is a big one, to help with all the fire, acid, goop, ice, etc that is persistent on the ground we need to have the ability to suppress / remove them with a cantrip.

Joined: Oct 2020
journeyman
Offline
journeyman
Joined: Oct 2020
That... would actually be an implementation of the spell I could see working.

Joined: Oct 2020
N
stranger
OP Offline
stranger
N
Joined: Oct 2020
Overall I think it would be more beneficial to limit the damage over time and area effects to the higher level spells, but I think there is a need overall for prestidigitation.

Joined: Oct 2020
member
Offline
member
Joined: Oct 2020
It is one of those spells that would need dynamic targeting. Essentially you should be able to light candles and fireplaces from afar. Technically the spell is supposed to let you light campfires but I think that it requires kindling and stuff... which means it could justifiably ignite oil.

Some surfaces could just be cleaned (ash), others ignited, fires would be doused. If they did it right, it would be amazing (like it is in a good players hands). Essentially just make some of those cantrips like Druidcraft, Thaumaturgy, presdigitation all target the environmen and do different things based on surfaces/objects targeted.

Shape Water wouldnt really work by 5e rules but if you argue that it can pull moisure from the air into a puddle, then you can turn Shape Water into the water surface cantrip

Last edited by pill0ws; 15/10/20 03:55 AM.

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5