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I am playing a Drow GOO Warlock and they are getting focused fire constantly. Fights are becoming, Drow goes down, Shadowheart casts Healing Word on them, before Drow's next action some monster attacks them again, down Drow goes, rinse & repeat. Shadowheart has 7 spell slots on her atm and they are all being used on my Drow to get her back up.

1. I am checking to see if this is happening to other Drow?

2. I not stating that I do not understand why everything wants to kill me, I am a Drow. The lore does support that Drow are hated and fears and the in game dialogs are supporting that view. Heck, if I saw a Drow, my first reaction would be "Kill it, KILL it NOW!" If this is intentional, it is brilliant, just let people know so they can factor that into their playthrough. Add a difficult level labeled Drow. wink

Note: It also could be that I am having a really weird run of luck but it happened in several encounters.

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This is not happening to my drow.

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On my party Gale is usually the one focused. Maybe the AI targets the smaller hit points or casters.


Necromancy is just recycling...
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Originally Posted by Druid_NPC
On my party Gale is usually the one focused. Maybe the AI targets the smaller hit points or casters.


I don't know about Gale, don't use him much.

Maybe there a Wi Flag wink https://asheron.fandom.com/wiki/Wi_Flag

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Is your Drow by any chance the one with lowest AC and maximum HP? The AI seems to focus the one with lowest AC/maxHP pretty freakin hard, thats why Gale is the one taking most of the beating in most partys (like Druid_NPC said).

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Originally Posted by Lufti
Is your Drow by any chance the one with lowest AC and maximum HP? The AI seems to focus the one with lowest AC/maxHP pretty freakin hard, thats why Gale is the one taking most of the beating in most partys (like Druid_NPC said).


I'll have to check that.

Drow AC 13 HP 24
Shadowheart AC 14 HP 21
Astarian AC 15 HP 21
Laz'eal AC 16 HP 28

Now we need to figure out is this a bug or by design? lowest AC/maxHP seems like a strange combo so I am thinking weird bug?



Last edited by Merry Mayhem; 14/10/20 05:50 PM.
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One your character is Drow

2. your character is a caster

3. game focuses caster do to amount of damage you can put out which is also why Gale is focused, and if he's in your party Wyll is focused. It's standard tactics even on pnp, and first shooters. You drop the one able to the most damage first, forcing cleric/healer to focus on healing them. Last person you take out is the tank.

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Originally Posted by Merry Mayhem
Originally Posted by Lufti
Is your Drow by any chance the one with lowest AC and maximum HP? The AI seems to focus the one with lowest AC/maxHP pretty freakin hard, thats why Gale is the one taking most of the beating in most partys (like Druid_NPC said).


I'll have to check that.

Drow AC 13 HP 24
Shadowheart AC 14 HP 21
Astarian AC 15 HP 21
Laz'eal AC 16 HP 28

Now we need to figure out is this a bug or by design? lowest AC/maxHP seems like a strange combo so I am thinking weird bug?




Maybe its just about chance to hit, so AC.
I just checked my party and Gale is the same HP as Wyll in my game, but Wyll has some DEX to buff his AC which Gale hasn't.

PS: It just feels weird to know and be able to exploit every enemies tactics beforehand because its "get Gale at any cost" laugh

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I'll bet that the AI plays smart(-ish), and it focuses its attacks on spellcasters. I predict that the meta will be to build tanky mages built for sustain while everyone else can be glass cannon-y as heck. Let the AI try to hit my max con, fully plated and shielded, blurred wizard with a ton of temp HP.

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The AI in general loves to bully the weak.
If you have low AC characters, low HP characters, downed characters... Then the AI will bumrush and focus on them, not giving a flying fuck about your frontline warrior or whatever else you use.
They will even ignore the risk of Opportunity attacks if that's what it takes to be genuine bastards.

Last edited by Tuco; 14/10/20 06:04 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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I noticed this a lot with the first character I created using Gale and seeing him get targeted, the second character I made I went with a very melee heavy team with no cleric and I actually found it to be pretty effective way to counter this. While it won't work for every encounter, if you think there's going to be a potential fight, have your caster or squishy ranged member enter sneak sneak mode and have them join in from a far distance after the fight has started with your melee and tanks. This gives them some protection with spacing while your melee start hacking away at things, then if they do want to go focus your backline if they can't disengage you have all the opportunity attacks to soften them up on their way. I had a melee based ranger, fighter, rogue, and warlock doing that with the warlock entering in the turn after and it was mowing through encounters.

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Do you have Gale in your party? If not, take him and your Drow will get focused only half the time. I am quite sure because he gets focused almost all the time for me. Maybe the AI is a bit to focused on cloth characters at the moment.

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AC13 is insanely low. You are beeing focused fired because you are the least armoured target in the group.

In my group Wyll has the lowest AC and he gets focused.

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its because the AI is being, quite frankly, too smart.

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so running with another party that has Gale in it. I now see why Gale has died the most. He my new pincushion.

It does seem that the AI like picking on low AC targets.

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If it is not too late, grab the invocation that gives you unlimited castings of Mage Armour. Otherwise save all your Mage Armour scrolls for the big fights. Gale used to die really easily for me until I had him use Mage Armour. This behaviour is really annoying but also makes sense, most games the spellcaster or healer is the important target. Try your best to use the bonus action for hide at the end of your turn, positioning is important and high ground will also help you a lot. Enemies don't seem to get the warning that their shots won't hit because something is in the way. smile

As for playing Drow, I actually find it is easier to get into places, you get a lot of unique dialogue options and can go where you please. Fully expecting this to change in some areas later on in the game though but that is what Intimidation or Disguise is for.

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Im positive its coded into the game... KILL CASTER QUICK, Dungeons and Dragons online its the same scenario, Caster is dangerous, Kill him first. To be balanced player characters in my guild and well most the people I play with its the same strategy, Kill casters first.


DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off...
Astragarl Hornwood, Mage of Elembar - Year of the Tusk

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