Hello,

I am here to report a fun bug/glitch I found. If you have a familiar summoned warlock/ranger/wizard, doesn't matter what class, the kid you saved and Moni will freak out and make it impossible if you try to get close to talk to them. If you click on Moni far away you can get to talk to her, but after the cursor will flicker so fast and the child you saved from the beach will make it impossible to have further conversations with them saying, "You aren't supposed to be here!" over and over and over. The only way to end the spam and glitch is to kill the familiar or dismiss it. Perhaps I have just been lazy, but I can't seem to find an option to dismiss the familiar aside from going to camp and sleeping or simply killing the familiar. Perhaps it might be wise to allow a way to dismiss the familiar to avoid this issue or fix the bug currently causing the vicious loop. Again this is merely a mild annoyance to deal with, as I said, once you kill the pet the issue disappears, but a dismiss familiar option should probably be scripted in regardless of the bug as part of my recommendation. I am sure I am not the only one that has suggested this, but I just wanted to make a note of it. The bug needed to be reported regardless.

Also, the insight check seems to be broken maybe. When you fail the Insight roll it says you gain insight into Doni's grunts about the entrance, but if you win the Insight check it says you have no clue. This is not every time, but most of the time this glitch is true enough doing the opposite effect. I'm not sure if you meant for there to be a double Insight check or it is simply rerolling and taking or saying it is the opposite roll of success or failure. Might want to check it out perhaps? Anyways, I hope this is helpful for the team involved. I hope I explained this clearly enough to be of assistance to you.

Have a great day and stay safe out there!

Last edited by Ghost King; 15/10/20 02:12 AM. Reason: grammar errors